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// SUBREDDIT_PROFILE

r/leveldesign

› All things related to game level design.

// MEMBERS
21,669
› subscribers
// POSTS_INDEXED
173
› analyzed records
// COMMUNITY_AGE
15y
› since 2011-10-26
// STATUS
[ok] active
› feed indexed
// PREMIUM · UNLOCK

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// Recent posts in r/leveldesign

[ latest we indexed · by upvotes ]
  1. 01 Looking for level designer for a horror video game set in Romania ↑ 11 · 2026-11-02
  2. 02 Blocktober - Project Asteroid ↑ 9 · 2026-11-01
  3. 03 Ex-Ubisoft dev here: how do you design a level that will get destroyed by the player? Village layout vs. destruction ↑ 7 · 2026-11-03
  4. 04 How do professionals handle collision during level blockouts in Unreal Engine? ↑ 4 · 2026-09-05
  5. 05 BLOOD: Death Wish - Episode 4: The Last Hymn - Part 3 (Boomer Shooter Saturday) ↑ 3 · 2026-09-05
// RELATED_COMMUNITIES [ 12 communities · gaming ]
// FAQ [ 3 entries ]
01 › What is r/leveldesign about? [ expand ↓ ]
r/leveldesign is a Reddit community with 21,669 members. All things related to game level design.
02 › How active is r/leveldesign? [ expand ↓ ]
r/leveldesign has 21,669 subscribers and 173 posts in our index. It was created on 2011-10-26, 15 years ago.
03 › Which subreddits are similar to r/leveldesign? [ expand ↓ ]
Other Gaming communities of a similar size include r/Cytus (21,868 members), r/lastcloudia (21,862 members), r/ClashofClansAccounts (21,730 members), r/Super_Robot_Wars (21,707 members). Each is listed with its own subscriber and post counts in the related communities section above.