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// SUBREDDIT_PROFILE

r/proceduralgeneration

› This subreddit is about everything procedurally generated (media, techniques, ...)

// MEMBERS
127,987
› subscribers
// POSTS_INDEXED
950
› analyzed records
// COMMUNITY_AGE
15y
› since 2011-08-26
// STATUS
[ok] active
› feed indexed
// PREMIUM · UNLOCK

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// Recent posts in r/proceduralgeneration

[ latest we indexed · by upvotes ]
  1. 01 First shape of the map - real 24.5km² slice in Unity ↑ 27 · 2026-11-04
  2. 02 Landscape View of My Procedurally Generated Hexagonal Voxel Sandbox Game (Jayraid) ↑ 22 · 2026-11-04
  3. 03 My procedural project: Hoping maybe to get some advice/pointers for the community ↑ 11 · 2026-11-05
  4. 04 VIDEO Mandelbrota ↑ 5 · 2026-11-04
  5. 05 Every building, tree, boat and person in this isometric town is drawn by code: one town, 14 architectural traditions from Cairo to Xi'an ↑ 4 · 2026-11-05
// RELATED_COMMUNITIES [ 12 communities · programming & dev ]
// FAQ [ 3 entries ]
01 › What is r/proceduralgeneration about? [ expand ↓ ]
r/proceduralgeneration is a Reddit community with 127,987 members. This subreddit is about everything procedurally generated (media, techniques, ...)
02 › How active is r/proceduralgeneration? [ expand ↓ ]
r/proceduralgeneration has 127,987 subscribers and 950 posts in our index. It was created on 2011-08-26, 15 years ago.
03 › Which subreddits are similar to r/proceduralgeneration? [ expand ↓ ]
Other Programming & Dev communities of a similar size include r/commandline (135,800 members), r/adventofcode (135,784 members), r/coolgithubprojects (134,466 members), r/algorithms (133,989 members). Each is listed with its own subscriber and post counts in the related communities section above.