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// SUBREDDIT_PROFILE

r/vrdev

› This is the subreddit for discussing all things relevant to developing games and applications for VR, AR, & XR.

// MEMBERS
11,391
› subscribers
// POSTS_INDEXED
163
› analyzed records
// COMMUNITY_AGE
12y
› since 2014-03-25
// STATUS
[ok] active
› feed indexed
// PREMIUM · UNLOCK

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› sentiment trends · top posts · key influencers · historical data

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// Recent posts in r/vrdev

[ latest we indexed · by upvotes ]
  1. 01 I've been building a VR hand interaction system since 2017 and rewrote it three times. Here's why, and what it does now. ↑ 27 · 2026-10-31
  2. 02 How is there any point making dedicated VR apps anymore? ↑ 12 · 2026-11-01
  3. 03 How do you showcase your VR Game at playtest events? ↑ 4 · 2026-09-13
  4. 04 Solo dev, game update: a hands-only VR bar roguelike for Quest (Godot, hand tracking) ↑ 3 · 2026-10-31
  5. 05 What do you think of the new kitchen model update? Upgrade or downgrade? ↑ 2 · 2026-11-01
// RELATED_COMMUNITIES [ 11 communities · programming & dev ]
// FAQ [ 3 entries ]
01 › What is r/vrdev about? [ expand ↓ ]
r/vrdev is a Reddit community with 11,391 members. This is the subreddit for discussing all things relevant to developing games and applications for VR, AR, & XR.
02 › How active is r/vrdev? [ expand ↓ ]
r/vrdev has 11,391 subscribers and 163 posts in our index. It was created on 2014-03-25, 12 years ago.
03 › Which subreddits are similar to r/vrdev? [ expand ↓ ]
Other Programming & Dev communities of a similar size include r/vectordatabase (12,724 members), r/javascriptjobs (12,216 members), r/kiroide (12,052 members), r/openshift (12,049 members). Each is listed with its own subscriber and post counts in the related communities section above.